Combat planning

Rust Weapon Comparison

Put two common firearms side by side and check base hit damage, theoretical output, magazine capacity, and first-craft requirements.

Patch 2026.07 · Updated 2026-07-11

Loadout

Choose two weapons

This is a base-stat comparison. It deliberately excludes armor, falloff, recoil, reload time, and attachment effects.

rifle.ak

Assault Rifle

Body damage
50
Shots to target
2
Theoretical DPS
375.0
Magazine
30
Base magazine damage
1500
Fire rate
450 RPM

First craft

  • High Quality Metal50
  • Wood200
  • Rifle Body1
  • Metal Spring4

smg.thompson

Thompson

Body damage
38
Shots to target
3
Theoretical DPS
292.6
Magazine
20
Base magazine damage
760
Fire rate
462 RPM

First craft

  • High Quality Metal10
  • Wood100
  • SMG Body1
  • Metal Spring1

Quick answers

Frequently asked questions

Does this include armor and range falloff?

No. The comparison uses listed base damage, fire rate, magazine size, hit zone, and target health. Armor, range, recoil, reloads, and server changes can alter a fight.

What does theoretical DPS mean?

It is base damage multiplied by rounds per minute and divided by 60. It is a clean comparison value, not a promise of practical combat damage.